Anyway, I beat the main game and have started Edward's quest. Still as fun as it was back in 1997ish, and the character animation still blows my mind. Is anybody translating this game for a US release, or was that just a bit of wishful thinking from fanboys? There is a fan translation patch for Saturn version in the works, but it is going pretty slowly, so if you want to understand the story, there exists full complete text translation (with an awesome site included) on the Net. I hope someone translates Princess Crown for PSP someday.
Here's a list with information and media for games that members have requested be localized. It's based on similar threads over on the XSeed forums but will be smaller due to the image limits here.
If this one is successful I'll make more for other systems. Companies that are off limits: SquareEnix: 'Square - they don't want anyone else doing their stuff' -Vic Falcom: Exclusive contract with XSeed.
Specific titles that are off limits: Dangan Ronpa: 'damaged to the point of being worthless for licensing by the fan translation.' ' I wouldn't do it.
Too risky now.' -Vic - 7th Dragon 2020 (series) Dot Defense http://i.imgur.com/tvRF2Ri.jpg. There's a strong possibility at.least. one on these wish lists will make it. We're in discussions on a number of them.
Please please be Conception, there is a sequel being developed so maybe releasing the PSP original can create awareness for the sequel, this one and GL 1 are my most wanted PSP localizations so im okay if at least one makes it over. Not to be nitpicky but if you indeed bring those ones i hope you dont remove the character naming feature nor add Voice Acting for nameable protagonist (Like SE did for both Star Ocean games), as that feature is one of the few aspects of JRPGs that makes the ROLE playing game feel genuine, i was bummed when i found you could name Carmaine(GL 2) and Slayn (GL3) in the JP versions and that was removed in pro of voice acting. I dont know if im annoying you with this but my purchase of any of your games with such feature will depend if such features are present or not in the localized version (If such feature doesnt exist then im still buying it). No idea on the nuts and bolts of it, but there's plenty of orphan RPG software in Japan, so no need to even consider poaching.
I know as a fan that sucks because they've made some less than fan-friendly business decisions in that IP block, but it's their garden to maintain. I guess I'd better just hope that some of their other projects do well enough that they can hire on the staff needed to see the Kiseki stuff through. Seeing those books lined up makes it really discouraging though.:( All the same, looking forward to what's next from Gaijinworks. You've never steered me wrong before.:). Please please be Conception, there is a sequel being developed so maybe releasing the PSP original can create awareness for the sequel, this one and GL 1 are my most wanted PSP localizations so im okay if at least one makes it over.
What is especially important are those news articles indicating that Spike Chunsoft have actually shipped out English materials for a few of their games, including Conception II. They seem to be interested in western publication but I don't even know if anybody has actually asked that shy girl, 'shy girl' being Spike Chunsoft, out on a date or anything. I know that it is not too popular to publish games like Conception, but I think that the video game market, like any other entertainment market, is an open market. Maybe someone, if I had enough money I would consider the deal myself, will take them up on Conception II, at least.
What is especially important are those news articles indicating that Spike Chunsoft have actually shipped out English materials for a few of their games, including Conception II. They seem to be interested in western publication but I don't even know if anybody has actually asked that shy girl, 'shy girl' being Spike Chunsoft, out on a date or anything. I know that it is not too popular to publish games like Conception, but I think that the video game market, like any other entertainment market, is an open market. Maybe someone, if I had enough money I would consider the deal myself, will take them up on Conception II, at least. Yeah Spike is willing but no one cares.
Heck the Vita is so barren that Sony should help companies like Spike. If i were a publisher i had hit that girl. Yeah Spike is willing but no one cares. Heck the Vita is so barren that Sony should help companies like Spike. If i were a publisher i had hit that girl.
I definitely do agree. I think that a game like Conception being localized would be so weird, and strange that it would attract so many people to buy a Vita.
I mean the concept of actually having your protagonist mate with these women so that your progeny can defeat an evil demon monster will seem so far out of left field, because we are not used to these kinds of games. I wonder if Anita Sarkeesian(if I am getting her name right) will have a fit about it. I definitely do agree. I think that a game like Conception being localized would be so weird, and strange that it would attract so many people to buy a Vita.
I mean the concept of actually having your protagonist mate with these women so that your progeny can defeat an evil demon monster will seem so far out of left field, because we are not used to these kinds of games. I wonder if Anita Sarkeesian(if I am getting her name right) will have a fit about it.
Sony is promoting variety with the PS4 and i hope they do the same with the Vita. I have to say, the best part of being on here is that I get to hear about other games that are overseas that I've never heard of and get excited just to see them! Also, I love the posts up front with the pictures of the games, very cool.:) I will sort of agree, but I will have to add that the true best part is the fact that we are putting up these games for real localization consideration, meaning that these beautiful games may one day get to be played where we are, and in English. I love companies that actually do care that we may be missing out on something very important overseas, especially console RPGs. Too bad Gajin couldn't do a joint release of 'Trails in the Sky II' with XSeeD.
XS has voiced the desire to bring the game stateside, but they've cited poor sales of the first one along with the PSP's end of life as barriers to NA localization. I understand and respect that XSeeD is a small company that can't take huge financial risks, but they've shown in the past that they're willing to give fans what they want. If Gajin showed interest in a joint localization effort, they might be willing to at least do a digital release. :/ que triste. I think your decision is honorable.
It's really saddening that they took a project just to end up tossing it in localization hell (not that they meant to) but it's a little irresponsible. I remember hearing about how GKH was cancelled from a NA release, and of course I was thinking 'Well at least I'll still get to play it in English with the European edition' and than they cancelled the European edition as well. I've heard that the real bulk behind the game was online multiplayer, and I am not that much of a fan of online multiplayer games anyways, or multiplayer games in general. It would've been interesting, though, to see Vanillaware's take on the traditional turn-based battle system. I remember hearing about how GKH was cancelled from a NA release, and of course I was thinking 'Well at least I'll still get to play it in English with the European edition' and than they cancelled the European edition as well. I've heard that the real bulk behind the game was online multiplayer, and I am not that much of a fan of online multiplayer games anyways, or multiplayer games in general. It would've been interesting, though, to see Vanillaware's take on the traditional turn-based battle system.
Hrmm now that you mention it perhaps maintaining servers was a bit hard on them, perhaps it just drew too many resources for a PSP game. Hrmm now that you mention it perhaps maintaining servers was a bit hard on them, perhaps it just drew too many resources for a PSP game.
Yeah, that is a wise consideration on your part. It's interesting that there were no Facebook pages that sprang up demanding for Vanillaware to reconsider their decision, but sometimes there may be nothing we can do. At least Dragon's Crown found itself a new publisher for the NA region. I do wish that Half Minute Hero II, Retro Game Challenge II and Grand Knight's History were all over here, but it is unfortunately not true. I remember hearing about how GKH was cancelled from a NA release, and of course I was thinking 'Well at least I'll still get to play it in English with the European edition' and than they cancelled the European edition as well.
I've heard that the real bulk behind the game was online multiplayer, and I am not that much of a fan of online multiplayer games anyways, or multiplayer games in general. It would've been interesting, though, to see Vanillaware's take on the traditional turn-based battle system. I was pretty disappointed by the announcements, too. I don't care much for the online component, either, but it looked interesting from the videos I saw (lots of customization for your characters and battle gameplay seemed interesting) and I'm a big fan of George Kamitani's art designs (even if he's been getting a bad rep lately for, well.emphasized features). Oh well, can't win them all, though, and I can understand Vic not wanting to pursue it while XSeed still has the rights to it and there are plenty of other games that are waiting to be translated.
OK, found a new RPG for the PSP that was actually released in Japan on April 24. I have a link to the OPRA site discussing the game which is called 'Even if You Tell Me to Work' and a Youtube video showing gameplay of the title. There have been no plans for a localization of the title, so I am just throwing this one out here. Operation Rainfall link: Youtube link: I just wish I knew what was going on in the Youtube link.
I've really wanted to try Trails in the Sky because I've heard a lot of good things, but at the same time I kind of don't want to play it unless I know for sure the rest of the series would be brought stateside. As I recall, there's three games in the series so hopefully they will be released, but we'll see. I don't like getting invested in a series unless I know I'll be able to see an end to it. Too bad Gajin couldn't do a joint release of 'Trails in the Sky II' with XSeeD. XS has voiced the desire to bring the game stateside, but they've cited poor sales of the first one along with the PSP's end of life as barriers to NA localization. I understand and respect that XSeeD is a small company that can't take huge financial risks, but they've shown in the past that they're willing to give fans what they want. If Gajin showed interest in a joint localization effort, they might be willing to at least do a digital release.
Here's an unusual suggestion that I'd love to see: Ridge Racer 2. Fantastic game, amazing track selection (modern Out Of Blue.mmm.), no localization needed, just needs someone to make it available in the US. Edit: Also, White Knight Chronicles Origins. I have no idea how I've forgotten this one. No localization needed on this one either, just a North American release 'sponsor'.
UK got this so it's already in English but with the disappointing treatment both of the PS3 titles are getting with the online servers being taken offline I have little hope of seeing it in NA I do want to see it released here though. I just want to put this out here. If there was a way of taking on the Suikoden PSP project sometime down the road, that is definitely the one I would take another crack at Kickstarter with. The support would be overwhelming to the point that it would be an absolute lock to fund (probably several times over), and it's also one of the most obvious to benefit from the deluxe pack treatment.
If somehow that means that we'll get to see Suikoden: Woven Web of a Century outside of Japan than I'll be sure to fund it. I just want to put this out here. If there was a way of taking on the Suikoden PSP project sometime down the road, that is definitely the one I would take another crack at Kickstarter with. The support would be overwhelming to the point that it would be an absolute lock to fund (probably several times over), and it's also one of the most obvious to benefit from the deluxe pack treatment. I can see people being very interested in the Suikoden I&II for the PSP simply because it would finally have a proper localization, but I'm not sure we'd see 'overwhelming support' for it. It would also be a pretty expensive license, I'm sure, which would require substiantially more sales than a CoH game to break even. Even though it's on a 'dead' platform in the US, the PSP is still chugging along pretty well over there.
Not so sure there'd be a huge amount of support for the latest PSP Suikoden, though. The fan response was pretty poor towards it, and the story was more of a gaiden, wasn't it?
I was just referring to I&II. I didn't really know about the other game until a few posts ago. That being said, the fanbase (of which I can't even really call myself a part, I really am just putting this out here) seems pretty substantial over here, and the overall concept of the series would lend itself extremely well to various deluxe pack ideas. RPGamer and Suikosource might be good places to dip a foot in the water for interest.:) From what I've seen, there are a lot of people out there who would be down with this. I was just referring to I&II.
I didn't really know about the other game until a few posts ago. That being said, the fanbase (of which I can't even really call myself a part, I really am just putting this out here) seems pretty substantial over here, and the overall concept of the series would lend itself extremely well to various deluxe pack ideas. RPGamer and Suikosource might be good places to dip a foot in the water for interest.:) From what I've seen, there are a lot of people out there who would be down with this. There is also a decently large facebook group called the 'Suikoden Revival Movement' that has over 11,000 likes and is attempting to push konami for a PSN Suikoden II. I can see people being very interested in the Suikoden I&II for the PSP simply because it would finally have a proper localization, but I'm not sure we'd see 'overwhelming support' for it.
It would also be a pretty expensive license, I'm sure, which would require substiantially more sales than a CoH game to break even. Even though it's on a 'dead' platform in the US, the PSP is still chugging along pretty well over there. Not so sure there'd be a huge amount of support for the latest PSP Suikoden, though.
The fan response was pretty poor towards it, and the story was more of a gaiden, wasn't it? Yeah the story was a gaiden, and it also didn't entice fans when they learned that the political concepts of the main series were not going to be embraced in Woven Web. I am certainly very interested in it, but I guess it is more up to Konami to decide whether the product should be localized or not. I guess it is more out of a selfish desire since I loved Suikoden I and II as they were on the original PS1 and see no need to continue the experience with either of them. It would be good for some kind of re-release to get fans buying the games, persuading Konami to possibly make a Suikoden VI.
I also think that nobody should go through their lives, playing video games, without playing the two titles of that series, especially part II. I'm sure it would sell. I love the Suikoden series and that would be a great way for people to play these games and in possibly a physical format without having to pay out the booty for them and I would gladly support a kickstarter or hell even what you ended up doing for CoH2 just to support and buy a copy or two of these games. I know at least a handful of people where I live who aren't very internet savey whom wouldn't otherwise know about a company like Gaijinworks would jump at the chance to buy the re-releases of I&II. Not so sure there'd be a huge amount of support for the latest PSP Suikoden, though.
The fan response was pretty poor towards it, and the story was more of a gaiden, wasn't it? I think it got okay reviews, but not sure about the actual fan response. But yeah, it was another gaiden game. They haven't been following the main timeline since Suikoden V (and even that one started out in development as a gaiden, I heard). The creative mastermind left soon before the third game was released and while V was pretty decent, IV was eh and the creative direction just wasn't the same. Yeah the story was a gaiden, and it also didn't entice fans when they learned that the political concepts of the main series were not going to be embraced in Woven Web.
I am certainly very interested in it, but I guess it is more up to Konami to decide whether the product should be localized or not. I guess it is more out of a selfish desire since I loved Suikoden I and II as they were on the original PS1 and see no need to continue the experience with either of them. It would be good for some kind of re-release to get fans buying the games, persuading Konami to possibly make a Suikoden VI. I also think that nobody should go through their lives, playing video games, without playing the two titles of that series, especially part II. The DS Suikoden didn't have the war aspect in it either. The Shining series (PLEASE BRING SHINING ARK OVER) and Sol Trigger look amazing.
Here are a couple of my picks as well: Time Travlers Created by LEVEL 5 Created by the staff behind Fuusa sareta Shibuya 428, Time Travellers promises to be an adventure unlike any other. The stage is set in 2031, 18 years after an explosion that blast a hole through the Tokyo sky. Instead of sliding into a slump, people tapped into the energy from this hole and turned Tokyo into an even bigger metropolis. Everything seems fine, holograms and entertainment are everywhere, however, this fragile peace is about to be shattered by a bus-hijack. Five seemingly unrelated people, a reporter, a high school student, a hero wannabe, a scientist and a policeman are key players who might be able to save the world from the next apocalypse.
Each of them meets a girl called Mikoto. However, Mikotos look like different people. Find out the link between all the Mikotos, how to save the world, and enjoy all branches of the quirky story. (White Album 2 Created by Aqua Plus This is just wishing, but I would love a PS Vita port of this game! After the soccer game, visit the music room. Because music and romance are going to weave together in White Album 2. There are two girls and one boy, and as their melodies combine, the three are wrapped up in a dreamlike romance.
However, all dreams must end one day, and how it ends depend on you. The Shining series (PLEASE BRING SHINING ARK OVER) and Sol Trigger look amazing. Here are a couple of my picks as well: Time Travlers Created by LEVEL 5 Created by the staff behind Fuusa sareta Shibuya 428, Time Travellers promises to be an adventure unlike any other.
The stage is set in 2031, 18 years after an explosion that blast a hole through the Tokyo sky. Instead of sliding into a slump, people tapped into the energy from this hole and turned Tokyo into an even bigger metropolis. Everything seems fine, holograms and entertainment are everywhere, however, this fragile peace is about to be shattered by a bus-hijack. Five seemingly unrelated people, a reporter, a high school student, a hero wannabe, a scientist and a policeman are key players who might be able to save the world from the next apocalypse.
Each of them meets a girl called Mikoto. However, Mikotos look like different people.
Find out the link between all the Mikotos, how to save the world, and enjoy all branches of the quirky story. (White Album 2 Created by Aqua Plus This is just wishing, but I would love a PS Vita port of this game! After the soccer game, visit the music room.
Because music and romance are going to weave together in White Album 2. There are two girls and one boy, and as their melodies combine, the three are wrapped up in a dreamlike romance. However, all dreams must end one day, and how it ends depend on you. (If Vic were to bring over Time Travelers, he should bring over the 3DS or Vita versions.
Yeah that was another gaiden and I also know that it got the same kind of reaction. Personally to me, I am not that much of a purist, Suikoden has been about the large cast of characters that you can recruit to join your cause. I loved the war battles and everything, but I can make do just with the 108 stars. I'd like to see Level 5 make Suikoden VI They did great jobs making Dragon Quest IX, Dark Cloud, the White Knight Chronicles series and quite a good number of other games If they could do remakes of the first two games they would do really good jobs on them. Level 5's Time Traveler's would be an amazing game to bring over - Gaijinworks could do it for all three consoles and have an amazing collector's edition.
The downside is that it is a lot to translate since it is a visual novel style game. There are so many games that have come out in japan that I would love to play, but the rights are already owned and I can't imagine Gaijinworks could get them - stuff like Dragon Quest Monsters 3ds, VII for 3ds (both owned by square enix who will just ignore American demand for the games), Tales of Heroes for vita and the rerelease of Trails of the Skies for PS3 (I'm pretty sure xSeed has the rights, though), and then the Tales games for Vita, but I'm sure NamcoBandai has the rights to those. @@ So many good games that should be released!
Oh, and the FF Type-0, but that will never be released under anything besides the Square Enix name, if it ever gets released over here. Level 5's Time Traveler's would be an amazing game to bring over - Gaijinworks could do it for all three consoles and have an amazing collector's edition. The downside is that it is a lot to translate since it is a visual novel style game. There are so many games that have come out in japan that I would love to play, but the rights are already owned and I can't imagine Gaijinworks could get them - stuff like Dragon Quest Monsters 3ds, VII for 3ds (both owned by square enix who will just ignore American demand for the games), Tales of Heroes for vita and the rerelease of Trails of the Skies for PS3 (I'm pretty sure xSeed has the rights, though), and then the Tales games for Vita, but I'm sure NamcoBandai has the rights to those.
@@ So many good games that should be released! Oh, and the FF Type-0, but that will never be released under anything besides the Square Enix name, if it ever gets released over here. If I am not correct, I've heard that it took a year for Dragon Quest IX to get a localization announcement. Either we have to be very patient or the new CEO of Square-Enix has decided to cancel any discussions on the localization of the DQ 3DS games in private. It would be a shame though since they did localize the remakes of 1-6 on handhelds. I remember watching the trailer for the remake of DQ VII for the 3DS and just staring at it in awe, drool coming down.well actually I was just yearning for it deep inside of myself.
I know that Baba of the Tales series, has expressed interest in seeing more of the Tales games move westward. Namco-Bandai did do a few trademarks for a few of the Tales games that have not been released here. Than again it could be as useless as Square-Enix trademarking Chrono Break and than ignoring its expiration. I agree, on your general sentiment, but it seems like there have always been games that have missed the localization boat, for some reason, and so are left behind waiting for the fan translator to seek it out.
That is how I found my favorite NES RPG, Chaos World. I just hope that as time passes on, the likelihood of great gems being left behind for peculiar reasons becomes either incredibly thin or non-existant. Just pray every night that Square-Enix will localize the DQ games, FF Type-0, and the other companies will find ways to bring us more quality games.
If Time and Eternity(even with the bad reviews), Project X Zone, and Xenoblade Chronicles can make it so can any other game. We must believe and we must try. It's the best climate, today, to argue for something like Time Travelers, and even Valkyria Chronicles III. An aside: Nice avatar, you know if you added facial hair to Ramus than you would have a very good idea of what I look like. The Tales of Vita games have already been discussed by Baba - he stated that the poor sales of the Vita in America have deterred them from bringing them over, and that is why they are focusing more on console Tales games.
Source: This really upsets me because the Vita isn't selling due to its lack of software, it is just a cruel circle of punishment for an awesome console. I don't know how many hours I sunk into playing P4: Golden and VLR last year. It is having a similar issue to the PSP where no one seems to want to develop for it - hopefully it will have the same perks as the PSP where it becomes one of the best consoles for JRPGs. Not like it will matter if companies refuse to bring them over.:/. The Tales of Vita games have already been discussed by Baba - he stated that the poor sales of the Vita in America have deterred them from bringing them over, and that is why they are focusing more on console Tales games. Source: This really upsets me because the Vita isn't selling due to its lack of software, it is just a cruel circle of punishment for an awesome console.
I don't know how many hours I sunk into playing P4: Golden and VLR last year. It is having a similar issue to the PSP where no one seems to want to develop for it - hopefully it will have the same perks as the PSP where it becomes one of the best consoles for JRPGs. Not like it will matter if companies refuse to bring them over.:/ Oh yeah I remember that article now.
Well, the Vita is still young so i wouldn't lose hope entirely. Every product has to undergo some kind of dynamic change to please more customers, in the case of a console or handheld, it needs a kind of killer game for it also. I don't know how well the Tales games have been selling compared to the Vita lineup today, but I would be curious if localizing one of them for the Vita would do something to the sales.
Why do you think that people aren't buying as many Vitas as they should? The Vita just needs a good price cut and more family friendly games so it can compete with the 3DS. It has Tearaway coming out, which is made by Media Molecule, so that should be an awesome game for all ages, but besides that the majority of the games are more adult oriented.
It is hard to sell adult gamers a handheld console since the majority of them just play FPS games. The console is doing well in Japan, but not in America for many of the same reasons the psp wasn't the best selling console on the market. The Vita just needs a good price cut and more family friendly games so it can compete with the 3DS. It has Tearaway coming out, which is made by Media Molecule, so that should be an awesome game for all ages, but besides that the majority of the games are more adult oriented. It is hard to sell adult gamers a handheld console since the majority of them just play FPS games. The console is doing well in Japan, but not in America for many of the same reasons the psp wasn't the best selling console on the market.
The vita got a price cut in japan, dunno what's keeping scea from doing it too, it's like they don't want to admit they screwed up by replacing the psp with the vita. The Vita just needs a good price cut and more family friendly games so it can compete with the 3DS.
It has Tearaway coming out, which is made by Media Molecule, so that should be an awesome game for all ages, but besides that the majority of the games are more adult oriented. It is hard to sell adult gamers a handheld console since the majority of them just play FPS games. The console is doing well in Japan, but not in America for many of the same reasons the psp wasn't the best selling console on the market. Has Sony ever issued a price cut on the Vita in the NA region? I saw the trailer for Tearaway, when it was first announced, and it really did look great.
I mean, the fact that a small machine, like the Vita, could do so many things with one game just impressed me. You have a really good point about adult gamers, and demographics. Adult gamers are the ones behind the wheel, so it is up to the 15 and younger crowd to be able to play those handheld games. Also, you don't buy a Vita to play the newest Call of Duty game online.
You buy a XBox 360, and I am sure that that is where adult gamers most converge onto. The problem with competing with the 3DS is that it is almost a Nintendo trademark to release a lot of titles that the whole family can enjoy. You have Nintendogs, the Imagine series and even the first party games can be played by anyone of all ages for fun. Sony has avoided a lot of this, I think, in order to cater to gamers who frown upon casual games, have a notorious hatred for 'edutainment' and bash Nintendo for its selection of titles for all ages.
These guys are not mom and pop, though, looking for games for their young ones. I've also heard that Japanese gamers are more handheld friendly because of their transportation system which doesn't seem that obvious.
I mean look at the USA and how huge this country is. I honestly wouldn't call the Vita a competitor to the 3DS, sure they're both handhelds but they're two completely different pieces of hardware it's not like PS3 and Xbox360. As for casual games on Vita, the Vita has just as many all ages and casual games as it has hardcore games Oo ever since launch in fact. Little deviants, LBP vita, katamari, Super Monkey ball, Playstation All stars, sly cooper 3 and troves of indie titles they got that segment covered as well as plenty of casual PSN games and Playstation Mobile on the Vita store. In my assessment the biggest problem the Vita has isn't the price it's the memory cards, the console is in an ultra hardcore level because of this steep entry point. You need to spend at least $350 on the handheld to get the console and the much needed 32GB card, that's more than a 500GB PS3 I think.
I have no problem paying this amount because I give my Vita and it's storage space lots of use but this is very far from a mainstream entry point. If the memory cards were taken out of the equation the Vita would be much more attractive to a mainstream audience.
A 16GB hard drive in it's next iteration would ideal, throw in HDMI out and it would be a killer. Both things are not entirely impossible. The vita got a price cut in japan, dunno what's keeping scea from doing it too, it's like they don't want to admit they screwed up by replacing the psp with the vita I have only had a PSP for two weeks, but it seems like a perfectly functional and technically adequate platform. The greatest reason for Vita appears to be to combat piracy and homebrew software. I'm not sure that the move to ARM was a good one. Sure, multi-core ARM is 'cool' these days, but the MIPS architecture largely made the PSP reasonably compatible with all of Sony's older hardware. MIPS isn't a dead-end, it's just not nearly as common as ARM these days.
We'll see a resurgence with the Imagination Technologies acquisition of MIPS. If anything, they should have made Vita with a more powerful MIPS and temporary UMD drives until they could phase them out over a few years.
Some people may be reluctant to upgrade because the system isn't truly backward compatible with the PSP. Otherwise, I would have bought a Vita two weeks ago instead of a PSP (which I am finding has some absolutely amazing games). I wish I had purchased a PSP years ago! Nintendo has the right idea of always retaining backward compatibility with their old physical media, even if only temporarily. This is one key to their success. One would think that the move to Vita was Sony's boneheaded decision to force everyone onto download-only games.
This eliminates their greatest partners (the game stores) and maximizes their profits. But it backfires because the game stores don't have the same kind of revenue as with used game sales of the past. What is the incentive to push the platform if you're cutting out your hardware resellers? UMD, in spite of its problems, should have stayed around for at least part of the Vita's lifetime.
The physical presence for the PSP + Vita would have remained strong in the retail space. Now, we have a platform that can't reuse a whole previous generation of great games without repurchasing a limited number of them in download-only format. Vita is, for all intents and purposes, a powerful ARM-Based PSP Go. What sort of success did they have with.that. device? I have only had a PSP for two weeks, but it seems like a perfectly functional and technically adequate platform.
The greatest reason for Vita appears to be to combat piracy and homebrew software. I'm not sure that the move to ARM was a good one. Sure, multi-core ARM is 'cool' these days, but the MIPS architecture largely made the PSP reasonably compatible with all of Sony's older hardware. MIPS isn't a dead-end, it's just not nearly as common as ARM these days. We'll see a resurgence with the Imagination Technologies acquisition of MIPS. If anything, they should have made Vita with a more powerful MIPS and temporary UMD drives until they could phase them out over a few years. Some people may be reluctant to upgrade because the system isn't truly backward compatible with the PSP.
Otherwise, I would have bought a Vita two weeks ago instead of a PSP (which I am finding has some absolutely amazing games). I wish I had purchased a PSP years ago! Nintendo has the right idea of always retaining backward compatibility with their old physical media, even if only temporarily. This is one key to their success. One would think that the move to Vita was Sony's boneheaded decision to force everyone onto download-only games. This eliminates their greatest partners (the game stores) and maximizes their profits. But it backfires because the game stores don't have the same kind of revenue as with used game sales of the past.
What is the incentive to push the platform if you're cutting out your hardware resellers? UMD, in spite of its problems, should have stayed around for at least part of the Vita's lifetime. The physical presence for the PSP + Vita would have remained strong in the retail space. Now, we have a platform that can't reuse a whole previous generation of great games without repurchasing a limited number of them in download-only format.
Vita is, for all intents and purposes, a powerful ARM-Based PSP Go. What sort of success did they have with.that. device? It doesn't help that most people in Japan only bought their vitas for Persona4 Golden and sold them to a used game store after they beat P4G. Tales of Destiny was released for psp in europe on UMD. It wasn't ever released in the US due to Sony America's then policy of not allowing direct ports apparently. Same reason why europe got Breath of Fire 3 and the US didn't if anybody decides to buy a copy on ebay or whatever though.
Do your research. It was originally released with a game halting bug where it wasn't even possible to finish it. A revised copy was released later on that fixed the problem.
But plenty of the original bugged copies still exist out there. Tales of Destiny was released for psp in europe on UMD. It wasn't ever released in the US due to Sony America's then policy of not allowing direct ports apparently. Same reason why europe got Breath of Fire 3 and the US didn't if anybody decides to buy a copy on ebay or whatever though.
Do your research. It was originally released with a game halting bug where it wasn't even possible to finish it.
A revised copy was released later on that fixed the problem. But plenty of the original bugged copies still exist out there Tales of Eternia AKA Tales of Destiny II was the one released for the PSP in Europe. Tales of Destiny I never saw a PSP release, as I just checked. I wonder if the name change, due to the land that the Masters of the Universe franchise takes place in, was a factor in the prevention of the real Tales of Destiny II to never see a western release. As much of a long shot as Ridge Racer 2 probably is (though it would be fitting based on it being the 20th anniversary and Namco themselves apparently having nothing planned), I just feel compelled to add that I would gladly write a small companion book for any release that could be done.:) I know I'm just rambling to myself on this one now, but now I'm tempted to try and write something up to this end regardless. XD Namco's obliviousness to the fact that this is the 20th year of Ridge Racer is appalling.:(. I played the GBA MOTU game.
It was decent. It's an isometric action game. There is also a MOTU game for the original XBox but I've never played that. Other than that, there are MOTU games for the Atari 2600 and Commodore 64. Hrmm I do recall the announcement of GBA MOTU, I had no idea about the others I'll look them up, and if GBA MOTU looks good to me it's Amazon away! Lol Wondering about PSP localizations, would Sakura Wars 1&2 be a possibility for Gaijinworks? Seeing as VC3 might be a 'possibility'.
Edit- speaking of which GW would probably be able to bring SW1/2 over now Wow we just thought about the same thing. I like the sound of that.
There doesn't seem to be much that wouldn't at least intrigue me on that list. I also eagerly await you announcing those 2 ps1 classics. (ie lunar and lunar 2, just my speculation). I thought he said they weren't the Lunars but he was still working on those? Honestly at this point I'd be kind of disappointed if they were the Lunars (as much as I love them and would buy them to continue supporting them, I'm just hoping for stuff I haven't played). I'm guessing it's a couple of games he didn't have anything to do with localizing but deserve to have an 'advocate company' to get them up on PSN (just how I'm guessing it works).Thousand Arms and Azure Dreams, some combination like that. I thought he said they weren't the Lunars but he was still working on those?
Honestly at this point I'd be kind of disappointed if they were the Lunars (as much as I love them and would buy them to continue supporting them, I'm just hoping for stuff I haven't played). I'm guessing it's a couple of games he didn't have anything to do with localizing but deserve to have an 'advocate company' to get them up on PSN (just how I'm guessing it works).Thousand Arms and Azure Dreams, some combination like that.
Definitely NOT the LUNARs. Still working to get those re-licensed. Why not make an unofficial poll with all the most-requested PSP games, and see which one scores the most votes? I might, but that's only one part of the equation in licensing.
There are many moving parts. And by putting up a poll with, say, 5 games to vote on, people might get the idea that all 5 are close (may or may not be) or be disappointed when we snag the 4th or 5th most popular instead of the 1st or 2nd. Plus, the results of the poll may not even translate into sales. Definitely a two edged sword. Why not make an unofficial poll with all the most-requested PSP games, and see which one scores the most votes? I also think that's a good idea, of course it will be by no means accurate since people could potentially drop off for various reasons or just vote on a whim but it's still some decent metrics on interest. Also it may bring forth some surprises, perhaps a title could generate votes equivalent to twice or even thrice the needed sales, who knows.
Edit- oh, Vic posted while was posting lol. I might, but that's only one part of the equation in licensing. There are many moving parts. And by putting up a poll with, say, 5 games to vote on, people might get the idea that all 5 are close (may or may not be) or be disappointed when we snag the 4th or 5th most popular instead of the 1st or 2nd. Plus, the results of the poll may not even translate into sales. Definitely a two edged sword. At least you'd get a better picture for the demand.
I'm sure that if you make a nice and detailed disclaimer on the poll about how the poll is just to measure interest between the different games, people will understand. Dangan Ronpa removed from the list because of comments by Vic: Unfortunately, the fan patch pretty much killed the PSP game for the US market. I doubt anyone will touch it now, and if it's already in the works from Aksys or whoever, the sales will be affected. Good for people who just want to play it, bad for people who want a real release. (on the PSP localization patches affect on a release of the Vita version); it definitely makes it somewhat less attractive. I wouldn't do it.
Too risky now. IDanganRonpa is a niche title with very limited sales potential (like a Class of Heroes level), damaged to the point of worthless for licensing by the fan translation, IMO. But if you're really adamant about it you could always convert the game into a pbp file after applying the patch (I think that can all be done on pc), then it could be run on official firmware. For me the main reason for using custom firmware is the screenshot feature (something I really miss now when playing on other systems), it's also nice being able to see an actual battery charge percentage. Can that be done with an official digital release?
Or do you need a pirate copy to do so (and of course purchasing the real game to pitch in). I know it's safe I just don't like even if I don't use it questionably, a lot of people I know used it for piracy and that left a really bad impression on CFW even if it can be used to enhance the experience and not used illegally. Can that be done with an official digital release? Or do you need a pirate copy to do so (and of course purchasing the real game to pitch in). I know it's safe I just don't like even if I don't use it questionably, a lot of people I know used it for piracy and that left a really bad impression on CFW even if it can be used to enhance the experience and not used illegally. On the fan translation website they redirect you to online stores where you can buy the official UMD game, and also give you instructions on how to patch it from there - they don't provide an illegal copy.
That being said, it's possible to patch a purchased physical copy (not too sure about the digital release). I think Danganronpa The Best (the version you'd need) goes for about $35 with free US shipping on most online stores. Can that be done with an official digital release? Or do you need a pirate copy to do so (and of course purchasing the real game to pitch in).
I know it's safe I just don't like even if I don't use it questionably, a lot of people I know used it for piracy and that left a really bad impression on CFW even if it can be used to enhance the experience and not used illegally. You can patch an official digital release, but you'd have to remove the DRM first. As FlamingFirewire said, I believe there is a tool that lets you play with the translation patch using a physical UMD. Or you can buy the UMD, r.
. What are some games you'd like translated and how much would you pay to play?. If this is your first visit, be sure to check out the by clicking the link above. You may have to before you can post.Click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. NOTE: Only Logged In Registered Users Will Be Able To View The MARKET FORUMS.
Welcome to Neo-Geo.com: Come for the Games, Stay for teh drama. NOTE: IF ANYONE HAS PROBLEMS REGISTERING AN ACCOUNT. You can email [email protected] ALL REQUESTS WILL BE JUDGED CASE BY CASE. The Management. Shining Force 3 games I would kill to see the 3 games re-released on modern consoles in English.
Lost Planet: EX Troopers Instead of this, we got Lost Planet 3. Fatal Frame 4 + Fatal Frame 2 Remake Fuck you NOA Goemon: Toukai Douchuu (DS): I honestly don't know much about this title, but the graphics look gorgeous.
Valkyria Chronicles 3 Just finished playing the first and it was way above my expectations. I heard good things about this one, so I'm interested in it. Yakuza series I was dying to play the un-localized games, but after playing Yakuza 4, I'm not sure anymore.
That game crushed all anticipations I had for any future title. It just felt like a very lazy job, and while the story had potential at first, it got ridiculously stupid at the end. With that said, I'm still interested in the HD remakes of the first two games. If the other games get localized, I may give them a shot.
I'm almost positive some fan group did a translation of Valkyria Chronicles 3. IIRC, it sounded kind of hard to set up if you wanted to play it on a PSP.
There's been a bunch of Tales games I'd love to play in English that have come out over the years. A few of them have been fan translated. However, once again, I couldn't figure out how to get the games to work on the actual system. I'll just say that I'm pretty much a noob when it comes to burning stuff on CDR/DVR. They always turned out bigger than the media I was trying to fit it on would allow. ^ Yup those are some of the first games I thought of.
How much i'd be willing to pay for translations depends. I don't mind fan translations and hacks (I've played and finished a few) but its really not the way i'd prefer to play a game. Especially if I need an emulator. Yakuza, I'm not caught up enough (only beat the first game so far) yet for the unlocalized games to affect me. Well us not getting the HD versions of one and 2 affect me but there are alternatives. I know that it will affect me soon enough The Shining Force III games are another one. I tried using a side by side translation and it was horrible.
I want those translated so bad. The Ganbare Goemon games. I love the quirky humor of these games and the dialogue is so fun to read in the English games.
PS2 Tales of Destiny, Tales of Destiny 2, Tales of Rebirth just so I could play them. I tried playing Phantasia PSX sometime in the early 2000s and it was too tough. These are the first ones that come to mind but i'm sure if I thought about it, there'd be a ton more. I Loved Snatcher with every fiber of my being.
![Princess Crown Psp Translation Patch Princess Crown Psp Translation Patch](https://nicoblog.org/wp-content/uploads/2014/09/14161700077_c75eaa26a9_o.jpg)
When I found out about this being a JP only title, I did just like SNKorSWM said and started studying Japanese. A lot of obligations came up and I had to drop my studying for a few years but I've been working at it alot in the last year, and this is still my primary reason for learning it. I'm aware of an english patch for it, but after having invested so much mentally and monetarily, I refuse to play it until I can do so in it's native language. Edit: to answer op's question the amount I'm willing to pay to play this is whatever my fees are for language learning resources. Edit 2: I've always loved Valkyria chronicles so 2+3 are a must play for me someday, thx for reminding me k'127. The Shining Force III games are another one.
I tried using a side by side translation and it was horrible. I want those translated so bad.Shining Force Central has been working on English translations of all three scenarios of Shining Force III, as well as the Premium Disc, for quite some time. According to their, they have the English scripts inserted and functional. The patches are available to download and they're listed as playable. They're just working on editing and formatting now, so it's looking like they might be finally reaching the final leg of the translation project. Which is awesome, because I've always wanted to play the remaining two scenarios in English after beating the first a long time ago.
Shining Force Central has been working on English translations of all three scenarios of Shining Force III, as well as the Premium Disc, for quite some time. According to their, they have the English scripts inserted and functional. The patches are available to download and they're listed as playable. They're just working on editing and formatting now, so it's looking like they might be finally reaching the final leg of the translation project. Which is awesome, because I've always wanted to play the remaining two scenarios in English after beating the first a long time ago.Yeah that's where I got them.
It was way back probably more then 10 years ago. I remember visiting that site everyday eagerly awaiting the translations. Finally I printed out pages and pages and worked my way through a portion of the first disc. That's no way to play a game. I know about the translation patches but I don't want to bother with emulators and my Saturn isn't chipped. Also yeah I did think about Eldorado Gate games.
I only played through the first disc but I would love to actually know whats going when I get around to playing the rest of them. Seem pretty interesting and I really like the art, soundtrack and graphics. Loved that opening song. How about just learn Japanese?
Then you could play any import titles without the need of translation hacks.Have you learned Japanese or ever tried? It's extremely difficult to learn without completely immersing yourself in it and practicing it regularly. You need to learn two huge alphabets and thousands of special characters just to be able to read it. That's something any English speaker can already do with most European languages. It would be easier for an English speaker to learn the entire German language than to be able to just read what Japanese text is saying, much less understand it. And then even if you get to the point that you understand all of it in a literal sense, that still won't give you a full grasp of what's being said; there will always be phrases and ways of saying things that will literally translate as complete gibberish if you're not also culturally immersed in everything Japan. Anyway, I will play any game I'm interested in in Japanese if I have to, and I can read most of the menus in games and recognize some basic words, but if you're playing a long RPG you're looking at taking a 100 hour game and turning it into a year-long project if you want to figure out what's going on without a translation guide.
I would most like to see Tales of Rebirth get an English release someday, but I have the Japanese version until then.